frrostedman wrote:humphreys wrote:See if this works.
EDIT: This is not quite right, the rook should be on c1, otherwise I think it's correct.
As a position it looks lovely, with the queen and bishop battery and the other bishop all staring at the black kingside, but you have some work to do to get into that position without the opponent doing anything about it.
Final scenario: Put the king on e2. Take away the king night and replace it with the prawn that was on g2. Then if you want you can slide the queen's rook over to g1. Or at the very least, put the queen's rook on c1 where it belongs. The attack begins at that point launching the king rook prawn and making a knight move to open up a diagonal. The queen can also switch to the black diagonal when convenient.
Also, early in the opening I am attacking black's prawn on e5. One fairly subtle trap is when he uses his queen's knight to defend that prawn. A simple prawn-push to b5 dislodges the knight and wins me a free prawn. I've won a few games by scoring a free prawn early and then if nothing else, trading down and grinding it out.
frrostedman wrote:I can go to look at examples using my cell phone, but can't do much here accept type in the move list. Can you provide some pics, maybe? I'm going to leave off from my examples, games where black made decisive blunders like losing a queen or rook. And I run across that a lot - probably because of the nature of the opening - so it's not easy to find games you will find meaningful for analysis.
These 2 games show the simple idea of black not paying enough attention to the fact that the black diagonal bishop can take the kingside night which unfortunately--in a generic-non-fianchettoed-castled position--is the only piece defending mate.
In both these games, black played a little unorthodox because these players had already played against me and were familiar with my opening moves. So they tried to refute me using slightly unorthodox play. Another part of the beauty of this opening is you won't find it in any book so the other player is left with only his skills to help him, from the 2nd move on.
I'm playing 1600-1700 players. The higher the rating, the less chance a quick win is going to happen. This opening kicks into 2nd gear late in the middle game, but these never made it that far.
1. b4 ..... Nf6
2. Bb2 .... e6
3. a3 ..... Be7
4. Nf3 .... O-O
5. c4 ...... a6
6. Nc3 .... Nc6
7. e3 ..... b6
8. Rc1 .... Bb7
9. Bd3 .... a5
10. Bb1? .. pxp
11. pxp .. Bxp (I lost a prawn, not good)
12. Qc2 ... Na5
13. Ne2! .. Ba6?
14. BxN ... resigns
I lost a prawn and in 3 moves he resigned. Not bad.
1. b4 ... a6
2. Bb2 .. b5
3. Nc3 .. Bb7
4. e3 ... e6
5. a3 ... Nf6
6. c4 ... pxp
6. Bxp .. c5
7. Bd3 .. Nc6
8. Nc3 .. h6
9. Rc1 .. Bd6
10. Bb1 .. O-O
11. Qc2 .. Ne5
11. Ne2 .. Nxc4?
12. BxN .. resigns
humphreys wrote:I'm not sure these are completely perfect as I got to a move where the queen is supposed to move but cannot as it is blocked by a knight (for black). Either it is annotated inaccurately, or I made a mistake running through the moves. Either way, it's minor I think.
In future, can you link to a RHP URL for the game instead of this, as it's a bit time consuming for me to recreate the game and take the pictures.
If I remember right, you can do that on RHP?
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